Strength
5
 
Perception
9
 
Endurance
10
 
Charisma
1
 
Intelligence
9
 
Agility
1
 
Luck
5
 
Action Points
67
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
7
 
Big Guns
25
 
Energy Weapons
40
 
Explosives
40
 
Lockpick
23
 
Medicine
23
 
Melee Weapons
15
 
Repair
38
 
Science
38
 
Small Guns
7
 
Sneak
7
 
Speech
7
 
Unarmed
25
 
Swift Learner
Level 1
ST 5 PE 9 EN 10 CH 1 IN 9 AG 1 LK 5
Science, Repair, and Explosives
Level 2
Energy Weapons +17 (40), Explosives +2 (40)
Swift Learner
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