Strength
7
 
Perception
4
 
Endurance
8
 
Charisma
3
 
Intelligence
7
 
Agility
8
 
Luck
3
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
10
 
Big Guns
20
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
27
 
Medicine
33
 
Melee Weapons
33
 
Repair
18
 
Science
18
 
Small Guns
20
 
Sneak
20
 
Speech
10
 
Unarmed
20
 
Level 1
ST 7 PE 4 EN 8 CH 3 IN 7 AG 8 LK 3
Melee Weapons, Medicine, and Lockpick
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