Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
5
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
15
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
35
 
Medicine
20
 
Melee Weapons
24
 
Repair
35
 
Science
15
 
Small Guns
39
 
Sneak
19
 
Speech
15
 
Unarmed
17
 
Gun Nut
Level 1
ST 7 PE 5 EN 6 CH 5 IN 5 AG 7 LK 5
Small Guns, Lockpick, and Repair
Level 2
Lockpick +5 (35), Melee Weapons +5 (24), Medicine +5 (20)
Gun Nut
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