Strength
4
 
Perception
10
 
Endurance
4
 
Charisma
3
 
Intelligence
10
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
11
 
Big Guns
13
 
Energy Weapons
40
 
Explosives
25
 
Lockpick
25
 
Medicine
25
 
Melee Weapons
13
 
Repair
40
 
Science
40
 
Small Guns
13
 
Sneak
13
 
Speech
11
 
Unarmed
13
 
Level 1
ST 4 PE 10 EN 4 CH 3 IN 10 AG 4 LK 5
Science, Repair, and Energy Weapons
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