Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
8
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
21
 
Barter
16
 
Big Guns
24
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
17
 
Medicine
22
 
Melee Weapons
15
 
Repair
45
 
Science
40
 
Small Guns
32
 
Sneak
17
 
Speech
25
 
Unarmed
17
 
Educated
Intense Training (2)
Level 1
ST 5 PE 6 EN 6 CH 5 IN 7 AG 5 LK 6
Energy Weapons, Repair, and Science
Level 2
Small Guns +10 (25), Explosives +3 (20), Medicine +1 (22), Big Guns +3 (20)
Intense Training (IN)
Level 3
Small Guns +5 (32), Speech +5 (20), Science +4 (40), Big Guns +4 (24)
Intense Training (AG)
Level 4
Energy Weapons +3 (35), Speech +5 (25), Repair +9 (45), Barter +1 (16)
Educated
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