Strength
9
 
Perception
4
 
Endurance
5
 
Charisma
1
 
Intelligence
9
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
4.5
 
Skill Points
19
 
Barter
8
 
Big Guns
16
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
42
 
Medicine
24
 
Melee Weapons
24
 
Repair
40
 
Science
40
 
Small Guns
20
 
Sneak
16
 
Speech
8
 
Unarmed
16
 
Intense Training
Level 1
ST 9 PE 3 EN 5 CH 1 IN 9 AG 5 LK 8
Science, Repair, and Lockpick
Level 2
Small Guns +4 (20), Lockpick +13 (42), Repair +1 (40), Science +1 (40)
Intense Training (PE)
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