Strength
2
 
Perception
5
 
Endurance
6
 
Charisma
7
 
Intelligence
9
 
Agility
3
 
Luck
8
 
Action Points
71
 
Carry Weight
170
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
20
 
Big Guns
18
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
24
 
Melee Weapons
10
 
Repair
24
 
Science
39
 
Small Guns
12
 
Sneak
12
 
Speech
35
 
Unarmed
18
 
Level 1
ST 2 PE 5 EN 6 CH 7 IN 9 AG 3 LK 8
Speech, Lockpick, and Science
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