Level 1
ST 6 PE 6 EN 5 CH 6 IN 6 AG 6 LK 5
Speech, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Repair +8 (25), Explosives +8 (25)
Swift Learner
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Small Guns +1 (33), Lockpick +3 (35), Unarmed +2 (17), Speech +3 (35), Repair +3 (30), Science +1 (20), Melee Weapons +1 (20), Medicine +1 (30), Big Guns +2 (17)
Swift Learner
Level 4
Sneak +2 (19), Small Guns +2 (35), Repair +5 (35), Barter +8 (25)
Educated
Level 5
Sneak +4 (23), Small Guns +1 (36), Energy Weapons +1 (18), Lockpick +1 (36), Unarmed +1 (18), Speech +5 (40), Repair +1 (36), Science +5 (25), Big Guns +1 (18)
Comprehension
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (20)
Tumblers Today => Lockpick +2 (38)
Tales of a Junktown Jerky Vendor => Barter +2 (27)
Pugilism Illustrated => Unarmed +2 (20)
Paradise Lost => Speech +2 (42)
Nikola Tesla and You => Energy Weapons +2 (20)
Lying, Congressional Style => Speech +2 (44)
Guns and Bullets => Small Guns +2 (38)
Grognak the Barbarian => Melee Weapons +2 (22)
Duck and Cover! => Explosives +2 (27)
Dean's Electronics => Repair +2 (38)
D.C. Journal of Internal Medicine => Medicine +2 (32)
Chinese Army: Special Ops Training Manual => Sneak +2 (25)
Big Book of Science => Science +2 (27)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Luck)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Level 6
Sneak +3 (40), Small Guns +2 (55), Energy Weapons +1 (33), Lockpick +2 (55), Unarmed +1 (33), Speech +4 (60), Repair +2 (50), Explosives +1 (40), Melee Weapons +1 (35), Medicine +3 (35)
Swift Learner
Level 7
Sneak +3 (43), Small Guns +1 (56), Energy Weapons +2 (35), Repair +5 (55), Barter +6 (45), Big Guns +3 (35)
Child at Heart
Level 8
Sneak +2 (45), Small Guns +3 (59), Barter +5 (50), Science +10 (50)
Strong Back
Level 9
Sneak +1 (46), Small Guns +1 (60), Lockpick +1 (56), Unarmed +2 (35), Repair +5 (60), Barter +10 (60)
Fortune Finder
Level 10
Sneak +7 (53), Small Guns +1 (61), Lockpick +4 (60), Speech +3 (63), Repair +3 (63), Barter +1 (61), Science +1 (51)
Here and Now
Level 11
Sneak +2 (55), Small Guns +4 (65), Lockpick +1 (61), Speech +2 (65), Repair +2 (65), Barter +4 (65), Science +5 (56)
Scrounger
Level 12
Sneak +6 (61), Small Guns +1 (66), Lockpick +5 (66), Speech +1 (66), Repair +1 (66), Barter +1 (66), Science +5 (61)
Mysterious Stranger
Level 13
Small Guns +4 (70), Lockpick +4 (70), Speech +4 (70), Repair +4 (70), Barter +4 (70)
Bloody Mess
Level 14
Sneak +4 (65), Lockpick +5 (75), Speech +3 (73), Repair +1 (71), Barter +3 (73), Science +4 (65)
Lawbringer
Level 15
Small Guns +1 (71), Speech +2 (75), Repair +4 (75), Barter +2 (75), Medicine +11 (46)
Master Trader
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
Tumblers Today => Lockpick +2 (77)
Tales of a Junktown Jerky Vendor => Barter +2 (77)
Pugilism Illustrated => Unarmed +2 (37)
Nikola Tesla and You => Energy Weapons +2 (37)
Lying, Congressional Style => Speech +2 (77)
Guns and Bullets => Small Guns +2 (73)
Grognak the Barbarian => Melee Weapons +2 (37)
Duck and Cover! => Explosives +2 (42)
Dean's Electronics => Repair +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (48)
Chinese Army: Special Ops Training Manual => Sneak +2 (67)
Big Book of Science => Science +2 (67)
Level 16
Sneak +3 (70), Small Guns +2 (75), Lockpick +3 (80), Speech +3 (80), Repair +3 (80), Barter +3 (95), Science +3 (70)
Tag! (Barter)
Level 17
Energy Weapons +3 (40), Unarmed +3 (40), Speech +3 (83), Explosives +3 (45), Melee Weapons +3 (40), Medicine +2 (50), Big Guns +3 (40)
Action Boy/Girl
Level 18
Sneak +3 (73), Speech +2 (85), Science +5 (75), Medicine +10 (60)
Cyborg
Level 19
Sneak +7 (80), Small Guns +5 (80), Speech +5 (90), Science +3 (78)
Finesse
Level 20
Science +2 (80), Melee Weapons +10 (50), Big Guns +8 (48)
Explorer
Level 21
Sneak +3 (83), Small Guns +3 (83), Lockpick +1 (81), Repair +3 (83), Explosives +5 (50), Science +3 (83), Big Guns +2 (50)
Adamantium Skeleton
Level 22
Sneak +2 (85), Small Guns +7 (90), Energy Weapons +3 (53), Lockpick +4 (85), Repair +2 (85), Science +2 (85)
Deep Sleep
Level 23
Sneak +5 (90), Lockpick +5 (90), Repair +5 (90), Science +5 (90)
Puppies!
Level 24
Sneak +1 (91), Small Guns +1 (91), Energy Weapons +2 (55), Lockpick +10 (100), Speech +5 (95), Repair +1 (91)
Quantum Chemist
Level 25
Sneak +6 (97), Small Guns +6 (97), Speech +2 (97), Repair +4 (95), Barter +2 (97)
Grim Reaper's Sprint
Level 26
Repair +2 (97), Explosives +5 (55), Science +7 (97), Medicine +5 (65), Big Guns +1 (51)
Nerves of Steel
Level 27
Energy Weapons +5 (60), Unarmed +1 (41), Explosives +5 (60), Big Guns +9 (60)
Life Giver
Level 28
Energy Weapons +3 (63), Unarmed +9 (50), Medicine +5 (70), Big Guns +3 (63)
Toughness
Level 29
Energy Weapons +7 (70), Explosives +3 (63), Melee Weapons +3 (53), Big Guns +7 (70)
Better Criticals
Level 30
Energy Weapons +5 (81), Unarmed +3 (61), Explosives +2 (71), Melee Weapons +2 (59), Medicine +3 (79), Big Guns +5 (83)
Almost Perfect