Strength
10
 
Perception
7
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
3%
 
Hit Points
510
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
83
 
Big Guns
83
 
Energy Weapons
83
 
Explosives
83
 
Lockpick
83
 
Medicine
83
 
Melee Weapons
83
 
Repair
83
 
Science
86
 
Small Guns
82
 
Sneak
82
 
Speech
82
 
Unarmed
82
 
Action Boy/Girl
Animal Friend
Ant Might
Auto Expert
Better Criticals
Bloody Mess
Booster Shot
Child at Heart
Commando
Comprehension
Covert Ops
Finesse
Fortune Finder
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Intense Training (10)
Lady Killer/Black Widow
Light Step
Nerves of Steel
Ninja
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Quantum Chemist
Rad Regeneration
Silent Running
Sniper
Strong Back
Superior Defender
Wired Reflexes
Xenotech Expert
Level 1
ST 8 PE 5 EN 5 CH 3 IN 9 AG 5 LK 5
Barter, Speech, and Lockpick
Level 2
Sneak +3 (18), Small Guns +5 (20), Repair +2 (25), Science +7 (30), Medicine +2 (25)
Lady Killer/Black Widow
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Might
Auto Expert
Booster Shot
Covert Ops
Ghoul Ecology
Hematophage
Pitt Fighter
Punga Power!
Xenotech Expert
Wired Reflexes
Superior Defender
Rad Regeneration
Power Armor Training
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Speech)
Level 3
Sneak +10 (41), Lockpick +5 (51), Science +5 (51)
Intense Training (LK)
Level 4
Energy Weapons +5 (33), Unarmed +5 (33), Explosives +5 (33), Big Guns +5 (33)
Comprehension
Level 5
Energy Weapons +5 (38), Unarmed +5 (38), Explosives +5 (38), Big Guns +5 (38)
Child at Heart
Level 6
Small Guns +4 (40), Energy Weapons +2 (40), Unarmed +2 (40), Repair +2 (40), Explosives +2 (40), Melee Weapons +4 (40), Medicine +2 (40), Big Guns +2 (40)
Intense Training (CH)
Level 7
Sneak +1 (42), Small Guns +2 (42), Energy Weapons +3 (43), Unarmed +2 (42), Repair +2 (42), Explosives +3 (43), Melee Weapons +2 (42), Medicine +2 (42), Big Guns +3 (43)
Intense Training (CH)
Level 8
Sneak +2 (44), Small Guns +2 (44), Energy Weapons +2 (45), Unarmed +2 (44), Speech +1 (44), Repair +2 (44), Explosives +1 (44), Barter +2 (45), Melee Weapons +2 (44), Medicine +2 (44), Big Guns +2 (45)
Strong Back
Level 9
Sneak +2 (46), Small Guns +2 (46), Energy Weapons +1 (46), Unarmed +2 (46), Speech +2 (46), Repair +2 (46), Explosives +2 (46), Barter +2 (47), Melee Weapons +2 (46), Medicine +2 (46), Big Guns +1 (46)
Commando
Level 10
Sneak +2 (48), Small Guns +2 (48), Energy Weapons +2 (48), Unarmed +2 (48), Speech +2 (48), Repair +2 (48), Explosives +2 (48), Melee Weapons +2 (48), Medicine +2 (48), Big Guns +2 (48)
Finesse
Level 11
Sneak +2 (50), Small Guns +2 (50), Energy Weapons +1 (49), Unarmed +2 (50), Speech +2 (50), Repair +2 (50), Explosives +2 (50), Barter +2 (49), Melee Weapons +2 (50), Medicine +2 (50), Big Guns +1 (49)
Intense Training (LK)
Level 12
Small Guns +2 (52), Energy Weapons +2 (51), Unarmed +2 (52), Speech +2 (52), Repair +2 (52), Explosives +1 (51), Barter +2 (51), Science +1 (52), Melee Weapons +2 (52), Medicine +2 (52), Big Guns +2 (51)
Silent Running
Level 13
Small Guns +2 (54), Energy Weapons +2 (53), Lockpick +2 (53), Unarmed +2 (54), Speech +2 (54), Repair +1 (53), Explosives +2 (53), Barter +2 (53), Science +1 (53), Melee Weapons +1 (53), Medicine +1 (53), Big Guns +2 (53)
Sniper
Level 14
Small Guns +1 (55), Energy Weapons +2 (55), Lockpick +2 (55), Unarmed +1 (55), Speech +1 (55), Repair +2 (55), Explosives +2 (55), Barter +1 (54), Science +2 (55), Melee Weapons +2 (55), Medicine +2 (55), Big Guns +2 (55)
Light Step
Level 15
Small Guns +1 (57), Energy Weapons +2 (58), Lockpick +2 (58), Unarmed +1 (57), Speech +1 (57), Repair +1 (57), Explosives +2 (58), Barter +3 (58), Science +1 (57), Melee Weapons +2 (58), Medicine +2 (58), Big Guns +2 (58)
Intense Training (LK)
Level 16
Small Guns +2 (59), Energy Weapons +2 (60), Lockpick +1 (59), Unarmed +2 (59), Speech +2 (59), Repair +2 (59), Explosives +1 (59), Barter +2 (60), Science +2 (59), Melee Weapons +1 (59), Medicine +1 (59), Big Guns +2 (60)
Better Criticals
Level 17
Small Guns +2 (61), Energy Weapons +1 (61), Lockpick +2 (61), Unarmed +2 (61), Speech +2 (61), Repair +2 (61), Explosives +2 (61), Science +2 (61), Melee Weapons +2 (61), Medicine +2 (61), Big Guns +1 (61)
Action Boy/Girl
Level 18
Sneak +2 (63), Small Guns +2 (63), Unarmed +2 (63), Speech +2 (63), Repair +2 (63), Barter +3 (63), Science +2 (63), Melee Weapons +2 (63), Medicine +2 (63), Big Guns +1 (62)
Intense Training (PE)
Level 19
Energy Weapons +1 (64), Lockpick +2 (65), Unarmed +2 (65), Speech +2 (65), Repair +2 (65), Explosives +2 (65), Barter +1 (64), Science +2 (65), Melee Weapons +2 (65), Medicine +2 (65), Big Guns +2 (64)
Intense Training (AG)
Level 20
Sneak +1 (66), Small Guns +1 (66), Energy Weapons +3 (67), Lockpick +1 (66), Unarmed +1 (66), Speech +1 (66), Repair +1 (66), Explosives +2 (67), Barter +3 (67), Science +1 (66), Melee Weapons +1 (66), Medicine +1 (66), Big Guns +3 (67)
Grim Reaper's Sprint
Level 21
Energy Weapons +2 (69), Lockpick +2 (68), Unarmed +2 (68), Repair +2 (68), Explosives +2 (69), Barter +2 (69), Science +2 (68), Melee Weapons +2 (68), Medicine +2 (68), Big Guns +2 (69)
Intense Training (AG)
Level 22
Sneak +1 (69), Small Guns +1 (69), Energy Weapons +1 (70), Lockpick +2 (70), Unarmed +1 (69), Speech +3 (69), Repair +2 (70), Explosives +1 (70), Barter +1 (70), Science +2 (70), Melee Weapons +2 (70), Medicine +2 (70), Big Guns +1 (70)
Puppies!
Level 23
Sneak +2 (71), Small Guns +2 (71), Energy Weapons +2 (72), Lockpick +1 (71), Unarmed +2 (71), Speech +2 (71), Repair +1 (71), Explosives +1 (71), Barter +2 (72), Science +1 (71), Melee Weapons +1 (71), Medicine +1 (71), Big Guns +2 (72)
Quantum Chemist
Level 24
Energy Weapons +1 (73), Lockpick +2 (73), Unarmed +2 (73), Speech +2 (73), Repair +2 (73), Explosives +2 (73), Barter +2 (74), Science +2 (73), Melee Weapons +2 (73), Medicine +2 (73), Big Guns +1 (73)
Intense Training (AG)
Level 25
Energy Weapons +2 (75), Lockpick +2 (75), Unarmed +1 (74), Speech +2 (75), Repair +2 (75), Explosives +2 (75), Barter +1 (75), Science +2 (75), Melee Weapons +2 (75), Medicine +2 (75), Big Guns +2 (75)
Intense Training (AG)
Level 26
Sneak +1 (76), Small Guns +1 (76), Energy Weapons +2 (77), Lockpick +2 (77), Unarmed +2 (76), Speech +1 (76), Repair +1 (76), Explosives +2 (77), Barter +2 (77), Science +1 (76), Melee Weapons +1 (76), Medicine +2 (77), Big Guns +2 (77)
Nerves of Steel
Level 27
Sneak +2 (78), Small Guns +2 (78), Energy Weapons +1 (78), Lockpick +1 (78), Unarmed +2 (78), Speech +2 (78), Repair +2 (78), Explosives +1 (78), Barter +1 (78), Science +2 (78), Melee Weapons +2 (78), Medicine +1 (78), Big Guns +1 (78)
Animal Friend
Level 28
Sneak +2 (80), Small Guns +2 (80), Energy Weapons +1 (79), Lockpick +1 (79), Unarmed +2 (80), Speech +2 (80), Repair +2 (80), Explosives +1 (79), Barter +1 (79), Science +2 (80), Melee Weapons +2 (80), Medicine +1 (79), Big Guns +1 (79)
Bloody Mess
Level 29
Sneak +1 (81), Small Guns +1 (81), Energy Weapons +2 (81), Lockpick +2 (81), Unarmed +1 (81), Speech +1 (81), Repair +1 (81), Explosives +2 (81), Barter +3 (82), Science +1 (81), Melee Weapons +1 (81), Medicine +2 (81), Big Guns +2 (81)
Ninja
Level 30
Sneak +1 (82), Small Guns +1 (82), Energy Weapons +2 (83), Lockpick +2 (83), Unarmed +1 (82), Speech +1 (82), Repair +2 (83), Explosives +2 (83), Barter +1 (83), Science +1 (82), Melee Weapons +2 (83), Medicine +2 (83), Big Guns +2 (83)
Fortune Finder
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
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