Strength
5
 
Perception
8
 
Endurance
6
 
Charisma
2
 
Intelligence
9
 
Agility
2
 
Luck
9
 
Action Points
69
 
Carry Weight
200
 
Critical Chance
9%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
11
 
Big Guns
19
 
Energy Weapons
40
 
Explosives
25
 
Lockpick
50
 
Medicine
25
 
Melee Weapons
17
 
Repair
40
 
Science
25
 
Small Guns
11
 
Sneak
11
 
Speech
14
 
Unarmed
19
 
Intense Training
Level 1
ST 4 PE 8 EN 6 CH 2 IN 9 AG 2 LK 9
Lockpick, Repair, Energy Weapons
Level 2
Energy Weapons +2 (40), Lockpick +12 (50), Speech +3 (14), Explosives +2 (25)
Intense Training (ST)
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