Strength
7
 
Perception
5
 
Endurance
6
 
Charisma
6
 
Intelligence
6
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
17
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
35
 
Medicine
23
 
Melee Weapons
19
 
Repair
33
 
Science
17
 
Small Guns
45
 
Sneak
15
 
Speech
42
 
Unarmed
17
 
Gun Nut (2)
Level 1
ST 7 PE 5 EN 6 CH 6 IN 6 AG 5 LK 5
Small Guns, Speech, Lockpick
Level 2
Lockpick +5 (35), Speech +5 (37), Repair +3 (25), Medicine +3 (20)
Gun Nut
Level 3
Small Guns +5 (45), Speech +5 (42), Repair +3 (33), Medicine +3 (23)
Gun Nut
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