Strength
3
 
Perception
7
 
Endurance
5
 
Charisma
1
 
Intelligence
10
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
7
 
Big Guns
15
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
25
 
Melee Weapons
11
 
Repair
40
 
Science
25
 
Small Guns
38
 
Sneak
23
 
Speech
7
 
Unarmed
15
 
Level 1
ST 3 PE 7 EN 5 CH 1 IN 10 AG 9 LK 5
Lockpick, Small Guns, and Repair
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