Strength
7
 
Perception
6
 
Endurance
7
 
Charisma
3
 
Intelligence
9
 
Agility
4
 
Luck
4
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
10
 
Big Guns
18
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
37
 
Melee Weapons
33
 
Repair
22
 
Science
37
 
Small Guns
12
 
Sneak
12
 
Speech
10
 
Unarmed
18
 
Level 1
ST 7 PE 6 EN 7 CH 3 IN 9 AG 4 LK 4
Science, Melee Weapons, and Medicine
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