Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
7
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
10%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
19
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
40
 
Lockpick
50
 
Medicine
40
 
Melee Weapons
15
 
Repair
60
 
Science
50
 
Small Guns
60
 
Sneak
19
 
Speech
61
 
Unarmed
15
 
Commando
Educated
Gun Nut (3)
Intense Training
Toughness
Level 1
ST 5 PE 5 EN 5 CH 7 IN 7 AG 7 LK 4
Speech, Small Guns, and Repair
Bobblehead (Medicine)
Level 2
Speech +6 (40), Explosives +10 (25), Medicine +1 (30)
Intense Training (LK)
Level 3
Small Guns +1 (40), Lockpick +10 (25), Repair +1 (40), Explosives +5 (30)
Gun Nut
Level 4
Speech +10 (50), Repair +1 (41), Science +6 (25)
Educated
Level 5
Small Guns +5 (50), Repair +4 (50), Science +1 (26), Medicine +10 (40)
Gun Nut
Level 6
Small Guns +5 (60), Speech +10 (60), Repair +5 (60)
Gun Nut
Level 7
Lockpick +5 (30), Speech +1 (61), Explosives +10 (40), Science +4 (30)
Toughness
Level 8
Lockpick +10 (40), Science +10 (40)
Commando
Bobblehead (Science)
Bobblehead (Lockpick)
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