Strength
5
 
Perception
5
 
Endurance
10
 
Charisma
6
 
Intelligence
5
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
10%
 
Hit Points
450
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
50
 
Big Guns
100
 
Energy Weapons
25
 
Explosives
20
 
Lockpick
25
 
Medicine
20
 
Melee Weapons
20
 
Repair
20
 
Science
20
 
Small Guns
30
 
Sneak
24
 
Speech
50
 
Unarmed
95
 
Child at Heart
Fast Metabolism
Finesse
Lead Belly
Life Giver
Little Leaguer
Rad Resistance
Scoundrel
Size Matters
Strong Back
Swift Learner
Toughness
Level 1
ST 5 PE 5 EN 9 CH 6 IN 5 AG 5 LK 5
Big Guns, Unarmed, and Small Guns
Bobblehead (Energy Weapons)
Bobblehead (Unarmed)
Bobblehead (Endurance)
Level 2
Big Guns +15 (55)
Swift Learner
Level 3
Unarmed +15 (65)
Little Leaguer
Level 4
Big Guns +15 (70)
Child at Heart
Level 5
Unarmed +15 (80)
Scoundrel
Level 6
Barter +15 (37)
Lead Belly
Level 7
Speech +15 (37)
Toughness
Level 8
Sneak +9 (24), Speech +3 (40), Barter +3 (40)
Rad Resistance
Level 9
Big Guns +15 (100)
Size Matters
Level 10
Unarmed +15 (95)
Strong Back
Level 11
Speech +10 (50), Barter +5 (45)
Finesse
Level 12
Lockpick +5 (20), Barter +4 (49), Science +1 (16), Medicine +5 (20)
Life Giver
Level 13
Lockpick +5 (25), Repair +5 (20), Barter +1 (50), Science +4 (20)
Fast Metabolism
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