Strength
7
 
Perception
8
 
Endurance
6
 
Charisma
5
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
270
 
Critical Chance
15%
 
Dmg Resist
25%
 
Hit Points
540
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
85
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
31
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
90
 
Unarmed
29
 
Action Boy/Girl
Ant Might
Barkskin
Better Criticals
Bloody Mess
Commando
Comprehension
Cyborg
Demolition Expert
Educated
Entomologist
Finesse
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (8)
Life Giver
Mysterious Stranger
Nerves of Steel
Pyromaniac
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 5 CH 4 IN 9 AG 6 LK 6
Repair, Small Guns, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +14 (46), Repair +5 (43)
Intense Training (PE)
Level 3
Lockpick +18 (50), Repair +1 (44)
Intense Training (AG)
Level 4
Small Guns +2 (50), Repair +6 (50), Science +11 (34)
Educated
Level 5
Energy Weapons +6 (23), Science +16 (50)
Comprehension
Level 6
Energy Weapons +22 (45)
Intense Training (AG)
Bobblehead (Repair)
Bobblehead (Strength)
Level 7
Sneak +18 (40), Energy Weapons +4 (50)
Intense Training (LK)
Level 8
Sneak +10 (50), Explosives +6 (24), Medicine +6 (40)
Commando
Level 9
Explosives +2 (26), Medicine +20 (60)
Strong Back
Level 10
Explosives +22 (48)
Finesse
Level 11
Explosives +2 (50), Big Guns +20 (36)
Intense Training (AG)
Level 12
Speech +8 (22), Big Guns +14 (50)
Silent Running
Level 13
Speech +22 (44)
Sniper
Bobblehead (Science)
Level 14
Speech +6 (50), Barter +16 (30)
Cyborg
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Energy Weapons)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Unarmed)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Ant Might
Barkskin
Hematophage
Rad Regeneration
Wired Reflexes
Level 15
Repair +11 (74), Barter +12 (54)
Toughness
Level 16
Small Guns +15 (82), Energy Weapons +8 (80)
Action Boy/Girl
Level 17
Sneak +2 (76), Lockpick +9 (72), Science +12 (75)
Better Criticals
Level 18
Lockpick +2 (75), Speech +6 (69), Medicine +3 (66), Big Guns +12 (75)
Intense Training (LK)
Level 19
Speech +1 (70), Explosives +12 (75), Barter +1 (56), Medicine +9 (75)
Intense Training (LK)
Level 20
Speech +4 (74), Barter +19 (75)
Grim Reaper's Sprint
Level 21
Speech +1 (75), Repair +22 (97)
Bloody Mess
Level 22
Sneak +6 (83), Small Guns +17 (100)
Entomologist
Level 23
Energy Weapons +19 (100), Repair +3 (100), Science +1 (77)
Gunslinger
Level 24
Science +23 (100)
Robotics Expert
Level 25
Sneak +17 (100), Big Guns +6 (81)
Intense Training (PE)
Level 26
Lockpick +4 (81), Big Guns +19 (100)
Nerves of Steel
Level 27
Lockpick +19 (100), Medicine +4 (79)
Mysterious Stranger
Level 28
Explosives +2 (79), Medicine +21 (100)
Life Giver
Level 29
Speech +2 (77), Explosives +21 (100)
Demolition Expert
Level 30
Speech +13 (90), Barter +10 (85)
Pyromaniac
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