Strength
5
 
Perception
8
 
Endurance
7
 
Charisma
4
 
Intelligence
8
 
Agility
7
 
Luck
2
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
2%
 
Dmg Resist
10%
 
Hit Points
290
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
30
 
Big Guns
25
 
Energy Weapons
20
 
Explosives
30
 
Lockpick
25
 
Medicine
20
 
Melee Weapons
15
 
Repair
70
 
Science
40
 
Small Guns
50
 
Sneak
20
 
Speech
16
 
Unarmed
20
 
Gun Nut (2)
Intense Training
Scoundrel
Toughness
Level 1
ST 5 PE 8 EN 7 CH 4 IN 7 AG 7 LK 2
Repair, Science, and Small Guns
Level 2
Barter +9 (20), Big Guns +8 (25)
Intense Training (IN)
Level 3
Energy Weapons +1 (20), Lockpick +6 (25), Explosives +11 (30)
Gun Nut
Level 4
Unarmed +3 (20), Repair +6 (45), Science +6 (40), Melee Weapons +2 (15), Medicine +1 (20)
Scoundrel
Level 5
Small Guns +3 (45), Repair +15 (65)
Gun Nut
Level 6
Sneak +3 (20), Small Guns +5 (50), Repair +5 (70), Barter +5 (30)
Toughness
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