Strength
7
 
Perception
7
 
Endurance
5
 
Charisma
4
 
Intelligence
5
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
15
 
Barter
15
 
Big Guns
15
 
Energy Weapons
20
 
Explosives
50
 
Lockpick
20
 
Medicine
25
 
Melee Weapons
50
 
Repair
50
 
Science
15
 
Small Guns
50
 
Sneak
20
 
Speech
15
 
Unarmed
15
 
Gun Nut (2)
Little Leaguer (2)
Level 1
ST 7 PE 7 EN 5 CH 4 IN 5 AG 7 LK 5
Melee Weapons, Explosives, and Small Guns
Level 2
Repair +15 (30)
Little Leaguer
Level 3
Small Guns +3 (42), Repair +6 (41), Explosives +3 (42), Melee Weapons +3 (42)
Gun Nut
Level 4
Small Guns +3 (45), Energy Weapons +1 (20), Lockpick +1 (20), Repair +4 (45), Explosives +3 (50), Melee Weapons +3 (50)
Little Leaguer
Level 5
Sneak +1 (20), Speech +2 (15), Barter +2 (15), Medicine +10 (25)
Gun Nut
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