Strength
1
 
Perception
7
 
Endurance
2
 
Charisma
6
 
Intelligence
9
 
Agility
9
 
Luck
6
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
17
 
Big Guns
9
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
40
 
Medicine
25
 
Melee Weapons
7
 
Repair
35
 
Science
25
 
Small Guns
60
 
Sneak
50
 
Speech
17
 
Unarmed
9
 
Gun Nut (2)
Level 1
ST 1 PE 7 EN 2 CH 6 IN 9 AG 9 LK 6
Lockpick, Sneak, and Small Guns
Level 2
Sneak +5 (43), Small Guns +7 (50), Lockpick +1 (35), Repair +2 (30), Science +2 (25), Medicine +2 (25)
Gun Nut
Level 3
Sneak +7 (50), Small Guns +5 (60), Energy Weapons +1 (20), Lockpick +5 (40), Explosives +1 (20)
Gun Nut
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