Level 1
ST 7 PE 5 EN 7 CH 5 IN 6 AG 5 LK 5
Energy Weapons, Repair, and Lockpick
Level 2
Energy Weapons +5 (35), Lockpick +5 (35), Repair +3 (35), Barter +3 (20)
Intense Training (CH)
Bobblehead (Intelligence)
Bobblehead (Repair)
Level 3
Energy Weapons +7 (44), Lockpick +10 (47)
Intense Training (PE)
Level 4
Energy Weapons +11 (55), Lockpick +3 (50), Repair +3 (50)
Educated
Level 5
Energy Weapons +5 (60), Lockpick +10 (60), Repair +5 (55)
Comprehension
Level 6
Energy Weapons +5 (65), Lockpick +10 (70), Repair +5 (60)
Toughness
Level 7
Energy Weapons +10 (75), Repair +10 (70)
Intense Training (AG)
Level 8
Energy Weapons +5 (80), Lockpick +10 (80), Repair +5 (75)
Strong Back
Level 9
Energy Weapons +10 (90), Lockpick +5 (85), Repair +5 (80)
Intense Training (LK)
Level 10
Energy Weapons +10 (100), Lockpick +10 (95)
Animal Friend
Level 11
Repair +20 (100)
Finesse
Level 12
Science +20 (39)
Commando
Level 13
Science +20 (59)
Sniper
Level 14
Science +20 (79)
Light Step
Level 15
Sneak +4 (23), Science +16 (95)
Intense Training (AG)
Level 16
Sneak +20 (43)
Better Criticals
Level 17
Sneak +20 (63)
Action Boy/Girl
Level 18
Sneak +20 (93)
Silent Running
Level 19
Sneak +7 (100), Speech +13 (30)
Bloody Mess
Level 20
Speech +20 (50)
Explorer
Level 21
Speech +20 (70)
Adamantium Skeleton
Level 22
Speech +20 (90)
Deep Sleep
Level 23
Speech +10 (100), Barter +10 (30)
Entomologist
Level 24
Barter +20 (65)
Tag! (Barter)
Level 25
Barter +20 (85)
Master Trader
Level 26
Barter +15 (100), Medicine +5 (24)
Nerves of Steel
Level 27
Medicine +20 (44)
Warmonger
Bobblehead (Medicine)
Level 28
Medicine +20 (74)
Cyborg
Level 29
Medicine +20 (94)
Life Giver
Level 30
Lockpick +5 (100), Explosives +3 (28), Science +5 (100), Medicine +6 (100), Big Guns +1 (26)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)