Level 1
ST 9 PE 8 EN 9 CH 1 IN 9 AG 1 LK 3
Energy Weapons, Explosives, and Melee Weapons
Bobblehead (Medicine)
Level 2
Energy Weapons +5 (40), Explosives +5 (40), Science +2 (24), Melee Weapons +3 (40), Medicine +2 (34), Big Guns +2 (24)
Lady Killer/Black Widow
Level 3
Energy Weapons +1 (41), Science +6 (30), Medicine +6 (40), Big Guns +6 (30)
Little Leaguer
Level 4
Energy Weapons +4 (45), Repair +8 (30), Science +4 (34), Big Guns +3 (33)
Educated
Level 5
Energy Weapons +3 (48), Explosives +3 (48), Science +6 (40), Melee Weapons +3 (48), Big Guns +7 (40)
Entomologist
Ant Sight
Rad Regeneration
Level 6
Repair +5 (35), Science +5 (45), Melee Weapons +2 (50), Medicine +5 (45), Big Guns +5 (45)
Comprehension
Hematophage
Chinese Army: Special Ops Training Manual => Sneak +2 (8)
Chinese Army: Special Ops Training Manual => Sneak +2 (10)
Duck and Cover! => Explosives +2 (52)
Grognak the Barbarian => Melee Weapons +2 (52)
Grognak the Barbarian => Melee Weapons +2 (54)
Pugilism Illustrated => Unarmed +2 (24)
Tales of a Junktown Jerky Vendor => Barter +2 (8)
Tumblers Today => Lockpick +2 (24)
D.C. Journal of Internal Medicine => Medicine +2 (47)
Pugilism Illustrated => Unarmed +2 (26)
Grognak the Barbarian => Melee Weapons +2 (56)
Level 7
Repair +10 (45), Melee Weapons +4 (60), Medicine +3 (50), Big Guns +5 (50)
Bloody Mess
Bobblehead (Strength)
Level 8
Energy Weapons +2 (52), Lockpick +1 (25), Repair +7 (52), Science +7 (52), Melee Weapons +1 (63), Medicine +2 (52), Big Guns +2 (52)
Toughness
Grognak the Barbarian => Melee Weapons +2 (65)
Tales of a Junktown Jerky Vendor => Barter +2 (10)
Tales of a Junktown Jerky Vendor => Barter +2 (12)
Duck and Cover! => Explosives +2 (54)