Level 1
  
    ST 5 PE 5 EN 7 CH 5 IN 8 AG 5 LK 5
  
    Big Guns, Energy Weapons, and Repair
  
  
  
  Level 2
  
    Speech +15 (30), Explosives +2 (17), Big Guns +1 (35)
  
    Intense Training (IN)
  
    Bobblehead (Medicine)
  
  
  
  Level 3
  
    Lockpick +10 (25), Speech +1 (31), Repair +2 (40), Explosives +3 (20), Big Guns +3 (40)
  
    Intense Training (EN)
  
    Ant Might
  
  
  
  Level 4
  
    Speech +9 (40), Big Guns +10 (50)
  
    Educated
  
  
  
  Level 5
  
    Energy Weapons +5 (35), Lockpick +5 (30), Barter +10 (25), Medicine +2 (35)
  
    Intense Training (ST)
  
    Ghoul Ecology
  
    Bobblehead (Big Guns)
  
    Barkskin
  
    Superior Defender
  
    Wired Reflexes
  
    Xenotech Expert
  
  
  
  Level 6
  
    Lockpick +20 (50), Barter +1 (26), Melee Weapons +1 (20)
  
    Toughness
  
    Bobblehead (Repair)
  
  
  
  Level 7
  
    Energy Weapons +5 (40), Barter +4 (30), Science +2 (25), Medicine +11 (46)
  
    Child at Heart
  
  
  
  Level 8
  
    Speech +10 (50), Barter +3 (33), Medicine +4 (50), Big Guns +5 (65)
  
    Strong Back
  
  
  
  Level 9
  
    Speech +20 (70), Barter +2 (35)
  
    Size Matters
  
  
  
  Level 10
  
    Energy Weapons +10 (50), Lockpick +7 (57), Melee Weapons +5 (27)
  
    Intense Training (ST)
  
  
  
  Level 11
  
    Lockpick +18 (75), Barter +4 (39)
  
    Size Matters
  
  
  
  Level 12
  
    Barter +11 (50), Melee Weapons +3 (30), Medicine +5 (55), Big Guns +3 (98)
  
    Life Giver
  
  
  
  Level 13
  
    Explosives +20 (40), Big Guns +2 (100)
  
    Cannibal
  
  
  
  Level 14
  
    Explosives +10 (50), Melee Weapons +10 (40), Medicine +2 (57)
  
    Demolition Expert
  
  
  
  Level 15
  
    Energy Weapons +10 (60), Repair +10 (60), Medicine +2 (59)
  
    Fast Metabolism