Level 1
ST 5 PE 5 EN 7 CH 5 IN 8 AG 5 LK 5
Big Guns, Energy Weapons, and Repair
Level 2
Speech +15 (30), Explosives +2 (17), Big Guns +1 (35)
Intense Training (IN)
Bobblehead (Medicine)
Level 3
Lockpick +10 (25), Speech +1 (31), Repair +2 (40), Explosives +3 (20), Big Guns +3 (40)
Intense Training (EN)
Ant Might
Level 4
Speech +9 (40), Big Guns +10 (50)
Educated
Level 5
Energy Weapons +5 (35), Lockpick +5 (30), Barter +10 (25), Medicine +2 (35)
Intense Training (ST)
Ghoul Ecology
Bobblehead (Big Guns)
Barkskin
Superior Defender
Wired Reflexes
Xenotech Expert
Level 6
Lockpick +20 (50), Barter +1 (26), Melee Weapons +1 (20)
Toughness
Bobblehead (Repair)
Level 7
Energy Weapons +5 (40), Barter +4 (30), Science +2 (25), Medicine +11 (46)
Child at Heart
Level 8
Speech +10 (50), Barter +3 (33), Medicine +4 (50), Big Guns +5 (65)
Strong Back
Level 9
Speech +20 (70), Barter +2 (35)
Size Matters
Level 10
Energy Weapons +10 (50), Lockpick +7 (57), Melee Weapons +5 (27)
Intense Training (ST)
Level 11
Lockpick +18 (75), Barter +4 (39)
Size Matters
Level 12
Barter +11 (50), Melee Weapons +3 (30), Medicine +5 (55), Big Guns +3 (98)
Life Giver
Level 13
Explosives +20 (40), Big Guns +2 (100)
Cannibal
Level 14
Explosives +10 (50), Melee Weapons +10 (40), Medicine +2 (57)
Demolition Expert
Level 15
Energy Weapons +10 (60), Repair +10 (60), Medicine +2 (59)
Fast Metabolism