Strength
6
 
Perception
5
 
Endurance
6
 
Charisma
6
 
Intelligence
6
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
35
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
20
 
Medicine
17
 
Melee Weapons
17
 
Repair
40
 
Science
17
 
Small Guns
35
 
Sneak
15
 
Speech
22
 
Unarmed
17
 
Gun Nut
Level 1
ST 6 PE 5 EN 6 CH 6 IN 6 AG 5 LK 6
Barter, Small Guns, and Repair
Level 2
Lockpick +5 (20), Speech +5 (22), Repair +3 (40), Barter +3 (35)
Gun Nut
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