Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
4
 
Luck
4
 
Action Points
73
 
Carry Weight
200
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
14
 
Big Guns
14
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
20
 
Medicine
37
 
Melee Weapons
14
 
Repair
22
 
Science
22
 
Small Guns
27
 
Sneak
12
 
Speech
14
 
Unarmed
14
 
Level 1
ST 5 PE 8 EN 5 CH 5 IN 9 AG 4 LK 4
Medicine, Small Guns, and Energy Weapons
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