Strength
5
 
Perception
7
 
Endurance
6
 
Charisma
3
 
Intelligence
9
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
11
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
25
 
Lockpick
41
 
Medicine
38
 
Melee Weapons
15
 
Repair
42
 
Science
23
 
Small Guns
50
 
Sneak
19
 
Speech
11
 
Unarmed
17
 
Intense Training (2)
Level 1
ST 4 PE 6 EN 6 CH 3 IN 9 AG 6 LK 6
Small Guns, Repair, and Lockpick
Level 2
Small Guns +8 (40), Repair +2 (40), Explosives +6 (25), Medicine +3 (26)
Intense Training (PE)
Bobblehead (Strength)
Bobblehead (Medicine)
Level 3
Small Guns +8 (50), Lockpick +7 (41), Repair +2 (42), Medicine +2 (38)
Intense Training (AG)
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