Level 1
ST 6 PE 6 EN 6 CH 4 IN 6 AG 5 LK 7
Repair, Melee Weapons, and Explosives
Level 2
Energy Weapons +6 (24), Repair +10 (48)
Gun Nut
Bobblehead (Speech)
Guns and Bullets => Small Guns +1 (22)
Level 3
Energy Weapons +1 (25), Lockpick +2 (20), Unarmed +2 (20), Speech +1 (27), Explosives +2 (35), Barter +6 (22), Big Guns +2 (20)
Intense Training (CH)
Chinese Army: Special Ops Training Manual => Sneak +1 (17)
Chinese Army: Special Ops Training Manual => Sneak +1 (18)
Dream Crusher
Level 4
Sneak +2 (20), Speech +1 (28), Repair +2 (50), Explosives +5 (40), Science +2 (20), Melee Weapons +2 (35), Medicine +2 (20)
Child at Heart
Lying, Congressional Style => Speech +1 (29)
Lying, Congressional Style => Speech +1 (30)
Level 5
Repair +8 (58), Barter +8 (30)
Intense Training (LK)
Level 6
Small Guns +8 (30), Melee Weapons +8 (43)
Toughness
Bobblehead (Strength)
Bobblehead (Unarmed)
Level 7
Repair +2 (60), Melee Weapons +4 (49), Big Guns +10 (30)
Lead Belly
Level 8
Barter +6 (36), Science +10 (30)
Strong Back
Level 9
Small Guns +16 (48)
Intense Training (AG)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Repair)
Level 10
Sneak +3 (26), Small Guns +1 (50), Repair +9 (80), Barter +3 (50)
Finesse
Level 11
Sneak +7 (33), Big Guns +9 (40)
Commando
Bobblehead (Big Guns)
Auto Expert
Level 12
Lockpick +7 (28), Explosives +9 (50)
Demolition Expert
Level 13
Sneak +9 (42), Lockpick +7 (35)
Sniper
Level 14
Unarmed +16 (47)
Adamantium Skeleton
Bobblehead (Perception)
Level 15
Energy Weapons +12 (40), Lockpick +3 (40), Speech +1 (32)
Lawbringer
Level 16
Sneak +3 (45), Explosives +13 (65)
Action Boy/Girl
Bobblehead (Sneak)
Level 17
Unarmed +3 (50), Speech +8 (40), Explosives +5 (70)
Size Matters