Strength
2
 
Perception
7
 
Endurance
5
 
Charisma
4
 
Intelligence
7
 
Agility
8
 
Luck
8
 
Action Points
81
 
Carry Weight
170
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
1.0
 
Skill Points
17
 
Barter
20
 
Big Guns
16
 
Energy Weapons
25
 
Explosives
21
 
Lockpick
40
 
Medicine
30
 
Melee Weapons
10
 
Repair
25
 
Science
30
 
Small Guns
45
 
Sneak
40
 
Speech
17
 
Unarmed
16
 
Covert Ops
Daddy's Boy/Girl
Hematophage
Rad Regeneration
Swift Learner
Level 1
ST 2 PE 7 EN 4 CH 4 IN 7 AG 8 LK 8
Small Guns, Sneak, and Lockpick
D.C. Journal of Internal Medicine => Medicine +1 (21)
Covert Ops
Bobblehead (Endurance)
Level 2
Sneak +3 (40), Lockpick +2 (40), Repair +5 (25), Barter +1 (15), Science +2 (30), Medicine +4 (30)
Daddy's Boy/Girl
Duck and Cover! => Explosives +1 (21)
Rad Regeneration
Level 3
Small Guns +5 (45), Energy Weapons +5 (25), Speech +2 (16), Barter +5 (20)
Swift Learner
Paradise Lost => Speech +1 (17)
Hematophage
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