Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
8
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
15
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
17
 
Medicine
30
 
Melee Weapons
30
 
Repair
36
 
Science
36
 
Small Guns
20
 
Sneak
15
 
Speech
15
 
Unarmed
21
 
Swift Learner
Level 1
ST 5 PE 6 EN 6 CH 5 IN 8 AG 5 LK 5
Repair, Science, and Melee Weapons
Level 2
Small Guns +5 (20), Unarmed +4 (21), Medicine +9 (30)
Swift Learner
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