Strength
3
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
17
 
Barter
15
 
Big Guns
30
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
34
 
Medicine
34
 
Melee Weapons
11
 
Repair
19
 
Science
19
 
Small Guns
21
 
Sneak
21
 
Speech
15
 
Unarmed
15
 
Level 1
ST 3 PE 7 EN 5 CH 5 IN 7 AG 8 LK 5
Big Guns, Lockpick, and Medicine
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