Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
290
 
Critical Chance
14%
 
Dmg Resist
18%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
50
 
Big Guns
44
 
Energy Weapons
50
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
62
 
Sneak
100
 
Speech
70
 
Unarmed
100
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Barkskin
Booster Shot
Chem Resistant
Chemist
Child at Heart
Deep Sleep
Dream Crusher
Educated
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut
Hematophage
Intense Training
Iron Fist (2)
Mister Sandman
Nerves of Steel
Paralyzing Palm
Party Boy/Girl
Pitt Fighter
Pyromaniac
Rad Absorption
Rad Regeneration
Rad Resistance
Rad Tolerance
Silent Running
Strong Back
Superior Defender
Tag!
Thief (2)
Toughness
Wired Reflexes
Level 1
ST 7 PE 4 EN 6 CH 4 IN 6 AG 9 LK 4
Unarmed, Lockpick, and Sneak
Bobblehead (Intelligence)
Ant Might
Tumblers Today => Lockpick +1 (28)
Lying, Congressional Style => Speech +1 (13)
Tumblers Today => Lockpick +1 (29)
Chinese Army: Special Ops Training Manual => Sneak +1 (38)
Chinese Army: Special Ops Training Manual => Sneak +1 (39)
Chinese Army: Special Ops Training Manual => Sneak +1 (40)
Grognak the Barbarian => Melee Weapons +1 (21)
Paradise Lost => Speech +1 (14)
Level 2
Sneak +5 (50), Small Guns +3 (25), Unarmed +9 (40)
Thief
Level 3
Sneak +15 (70), Lockpick +1 (40), Speech +1 (15)
Thief
Barkskin
Level 4
Sneak +10 (80), Unarmed +5 (45), Repair +2 (20)
Educated
Bobblehead (Unarmed)
Bobblehead (Agility)
Level 5
Unarmed +20 (75)
Iron Fist
Bobblehead (Endurance)
Booster Shot
Level 6
Sneak +8 (90), Unarmed +8 (85), Repair +4 (24)
Toughness
Bobblehead (Sneak)
Level 7
Small Guns +3 (30), Repair +6 (30), Science +7 (25), Melee Weapons +4 (25)
Iron Fist
Bobblehead (Strength)
Level 8
Unarmed +5 (90), Repair +15 (50)
Gun Nut
Bobblehead (Small Guns)
Level 9
Repair +10 (60), Explosives +3 (15), Melee Weapons +3 (30), Medicine +2 (20), Big Guns +2 (20)
Rad Resistance
Level 10
Energy Weapons +3 (15), Unarmed +4 (94), Repair +10 (70), Barter +3 (15)
Mister Sandman
Bobblehead (Lockpick)
Level 11
Lockpick +20 (70)
Strong Back
Dream Crusher
Bobblehead (Repair)
Level 12
Lockpick +5 (75), Unarmed +6 (100), Speech +9 (24)
Silent Running
Bobblehead (Charisma)
Level 13
Small Guns +5 (50), Lockpick +5 (80), Speech +9 (35), Barter +1 (18)
Fast Metabolism
Bobblehead (Perception)
Level 14
Lockpick +18 (100), Barter +2 (20)
Adamantium Skeleton
Hematophage
Level 15
Repair +20 (100)
Intense Training (EN)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Luck)
Level 16
Energy Weapons +2 (20), Speech +2 (38), Explosives +2 (20), Barter +4 (25), Melee Weapons +4 (45), Medicine +4 (25), Big Guns +2 (25)
Chem Resistant
Bobblehead (Medicine)
Bobblehead (Explosives)
Level 17
Small Guns +4 (55), Energy Weapons +5 (25), Speech +2 (40), Science +4 (40), Melee Weapons +5 (50)
Tag! (Medicine)
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Speech)
Pitt Fighter
Level 18
Barter +5 (40), Science +10 (50), Big Guns +5 (40)
Paralyzing Palm
Superior Defender
Level 19
Medicine +20 (70)
Chemist
Rad Regeneration
Level 20
Small Guns +5 (60), Energy Weapons +5 (40), Medicine +10 (80)
Grim Reaper's Sprint
Level 21
Medicine +20 (100)
Finesse
Level 22
Explosives +20 (50)
Child at Heart
Ghoul Ecology
Level 23
Explosives +20 (70)
Deep Sleep
Level 24
Explosives +20 (90)
Action Boy/Girl
Level 25
Explosives +10 (100), Melee Weapons +10 (60)
Pyromaniac
Level 26
Melee Weapons +20 (80)
Nerves of Steel
Level 27
Melee Weapons +20 (100)
Rad Tolerance
Level 28
Science +20 (70)
Party Boy/Girl
Level 29
Science +20 (90)
Rad Absorption
Level 30
Speech +10 (70), Science +10 (100)
Almost Perfect
Wired Reflexes
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