Level 1
ST 9 PE 1 EN 5 CH 8 IN 9 AG 1 LK 7
Speech, Lockpick, and Explosives
Bobblehead (Medicine)
Level 2
Sneak +2 (10), Small Guns +2 (10), Energy Weapons +1 (9), Lockpick +2 (25), Speech +3 (40), Repair +1 (25), Explosives +2 (25), Barter +3 (25), Science +1 (25), Melee Weapons +1 (25), Medicine +1 (35)
Lady Killer/Black Widow
Level 3
Energy Weapons +1 (10), Lockpick +5 (30), Unarmed +4 (20), Repair +5 (30), Big Guns +4 (20)
Daddy's Boy/Girl
Bobblehead (Strength)
Rad Regeneration
Level 4
Sneak +1 (11), Lockpick +5 (35), Speech +10 (50), Melee Weapons +3 (30)
Comprehension
Level 5
Lockpick +15 (50), Explosives +4 (29)
Educated
Hematophage
Level 6
Sneak +1 (12), Explosives +1 (30), Science +20 (50)
Toughness
Chinese Army: Special Ops Training Manual => Sneak +2 (14)
Chinese Army: Special Ops Training Manual => Sneak +2 (16)
Chinese Army: Special Ops Training Manual => Sneak +2 (18)
D.C. Journal of Internal Medicine => Medicine +2 (42)
Duck and Cover! => Explosives +2 (32)
Duck and Cover! => Explosives +2 (34)
Grognak the Barbarian => Melee Weapons +2 (32)
Grognak the Barbarian => Melee Weapons +2 (34)
Lying, Congressional Style => Speech +2 (52)
Pugilism Illustrated => Unarmed +2 (22)
Pugilism Illustrated => Unarmed +2 (24)
Pugilism Illustrated => Unarmed +2 (26)
Tumblers Today => Lockpick +2 (52)
Tumblers Today => Lockpick +2 (54)
Tumblers Today => Lockpick +2 (56)
Bobblehead (Intelligence)
Level 7
Sneak +1 (19), Speech +3 (55), Repair +3 (35), Explosives +1 (35), Barter +10 (35), Science +3 (55), Melee Weapons +1 (35), Medicine +1 (45)
Child at Heart
Ant Sight
Big Book of Science => Science +2 (57)
Guns and Bullets => Small Guns +2 (12)
Level 8
Sneak +1 (20), Lockpick +12 (70), Repair +10 (45)
Strong Back
Grognak the Barbarian => Melee Weapons +2 (37)
Pugilism Illustrated => Unarmed +2 (28)
Grognak the Barbarian => Melee Weapons +2 (39)
Pugilism Illustrated => Unarmed +2 (30)
Nikola Tesla and You => Energy Weapons +2 (14)
Big Book of Science => Science +2 (59)
Paradise Lost => Speech +2 (57)
Level 9
Small Guns +3 (15), Energy Weapons +2 (16), Lockpick +5 (75), Speech +3 (60), Explosives +3 (40), Barter +5 (40), Science +1 (60), Melee Weapons +1 (40)
Rad Resistance