Strength
3
 
Perception
7
 
Endurance
4
 
Charisma
5
 
Intelligence
8
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
180
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
21
 
Big Guns
13
 
Energy Weapons
34
 
Explosives
19
 
Lockpick
31
 
Medicine
21
 
Melee Weapons
11
 
Repair
21
 
Science
21
 
Small Guns
48
 
Sneak
42
 
Speech
15
 
Unarmed
13
 
Intense Training
Swift Learner
Level 1
ST 3 PE 7 EN 4 CH 5 IN 8 AG 7 LK 6
Energy Weapons, Small Guns, and Sneak
Level 2
Sneak +6 (40), Small Guns +6 (40), Barter +6 (21)
Swift Learner
Level 3
Small Guns +6 (48), Lockpick +12 (31)
Intense Training (AG)
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