Level 1
ST 8 PE 4 EN 7 CH 5 IN 7 AG 5 LK 4
Unarmed, Medicine, and Explosives
Level 2
Unarmed +17 (50)
Intense Training (IN)
Bobblehead (Strength)
Bobblehead (Charisma)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 3
Lockpick +19 (44)
Intense Training (EN)
Ant Might
Auto Expert
Covert Ops
Power Armor Training
Rad Regeneration
Pitt Fighter
Punga Power!
Booster Shot
Superior Defender
Ghoul Ecology
Hematophage
Wired Reflexes
Level 4
Lockpick +3 (50), Speech +14 (41), Medicine +2 (50)
Comprehension
Level 5
Lockpick +5 (55), Unarmed +5 (70), Speech +9 (50)
Iron Fist
Level 6
Lockpick +5 (60), Speech +4 (54), Medicine +10 (60)
Toughness
Level 7
Lockpick +13 (73), Speech +6 (60)
Iron Fist
Level 8
Lockpick +2 (75), Unarmed +2 (72), Speech +15 (75)
Strong Back
Level 9
Unarmed +3 (75), Medicine +16 (76)
Iron Fist
Level 10
Medicine +19 (95)
Finesse
Level 11
Lockpick +15 (90), Speech +4 (79)
Bloody Mess
Level 12
Unarmed +15 (90), Speech +4 (83)
Fast Metabolism
Level 13
Speech +7 (90), Repair +12 (45)
Educated
Level 14
Repair +22 (67)
Lawbringer
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)
Big Book of Science => Science +2 (38)
Big Book of Science => Science +2 (40)
Big Book of Science => Science +2 (42)
Big Book of Science => Science +2 (44)
Big Book of Science => Science +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (29)
Chinese Army: Special Ops Training Manual => Sneak +2 (31)
Chinese Army: Special Ops Training Manual => Sneak +2 (33)
Chinese Army: Special Ops Training Manual => Sneak +2 (35)
Chinese Army: Special Ops Training Manual => Sneak +2 (37)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (69)
Dean's Electronics => Repair +2 (71)
Dean's Electronics => Repair +2 (73)
Dean's Electronics => Repair +2 (75)
Dean's Electronics => Repair +2 (77)
Duck and Cover! => Explosives +2 (42)
Duck and Cover! => Explosives +2 (44)
Duck and Cover! => Explosives +2 (46)
Duck and Cover! => Explosives +2 (48)
Duck and Cover! => Explosives +2 (50)
Grognak the Barbarian => Melee Weapons +2 (37)
Grognak the Barbarian => Melee Weapons +2 (39)
Grognak the Barbarian => Melee Weapons +2 (41)
Grognak the Barbarian => Melee Weapons +2 (43)
Grognak the Barbarian => Melee Weapons +2 (45)
Grognak the Barbarian => Melee Weapons +2 (47)
Guns and Bullets => Small Guns +2 (32)
Guns and Bullets => Small Guns +2 (34)
Guns and Bullets => Small Guns +2 (36)
Guns and Bullets => Small Guns +2 (38)
Guns and Bullets => Small Guns +2 (40)
Nikola Tesla and You => Energy Weapons +2 (27)
Nikola Tesla and You => Energy Weapons +2 (29)
Nikola Tesla and You => Energy Weapons +2 (31)
Nikola Tesla and You => Energy Weapons +2 (33)
Nikola Tesla and You => Energy Weapons +2 (35)
Paradise Lost => Speech +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (29)
Tales of a Junktown Jerky Vendor => Barter +2 (31)
Tales of a Junktown Jerky Vendor => Barter +2 (33)
Tales of a Junktown Jerky Vendor => Barter +2 (35)
Tales of a Junktown Jerky Vendor => Barter +2 (37)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (35)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (39)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (41)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (43)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (45)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (47)
Level 15
Repair +22 (99)
Intense Training (EN)
Level 16
Repair +1 (100), Explosives +21 (71)
Action Boy/Girl
Level 17
Explosives +22 (93)
Fortune Finder
Level 18
Explosives +7 (100), Barter +1 (38), Science +14 (60)
Paralyzing Palm
Level 19
Barter +22 (60)
Cyborg
Level 20
Barter +22 (82)
Grim Reaper's Sprint
Level 21
Barter +18 (100), Science +4 (64)
Intense Training (LK)
Level 22
Science +22 (86)
Quantum Chemist
Level 23
Energy Weapons +8 (55), Science +14 (100)
Intense Training (PE)
Level 24
Energy Weapons +22 (77)
Better Criticals
Level 25
Energy Weapons +22 (99)
Master Trader
Level 26
Small Guns +21 (61), Energy Weapons +1 (100)
Mysterious Stranger
Level 27
Small Guns +22 (85)
Intense Training (AG)
Level 28
Small Guns +15 (100), Melee Weapons +6 (53), Big Guns +1 (50)
Nerves of Steel
Level 29
Melee Weapons +17 (70), Big Guns +5 (55)
Warmonger
Level 30
Melee Weapons +2 (74), Big Guns +20 (77)
Almost Perfect
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (79)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (81)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (83)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (85)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (87)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (89)