Strength
2
 
Perception
6
 
Endurance
5
 
Charisma
7
 
Intelligence
9
 
Agility
4
 
Luck
7
 
Action Points
73
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
20
 
Big Guns
16
 
Energy Weapons
35
 
Explosives
25
 
Lockpick
28
 
Medicine
40
 
Melee Weapons
10
 
Repair
30
 
Science
25
 
Small Guns
20
 
Sneak
14
 
Speech
40
 
Unarmed
16
 
Swift Learner (2)
Level 1
ST 2 PE 6 EN 5 CH 7 IN 9 AG 4 LK 7
Energy Weapons, Medicine, and Speech
Level 2
Small Guns +4 (18), Lockpick +7 (25), Explosives +7 (25), Science +1 (25)
Swift Learner
Level 3
Small Guns +2 (20), Energy Weapons +2 (35), Lockpick +3 (28), Speech +5 (40), Repair +6 (30), Medicine +1 (40)
Swift Learner
Would you like to comment? Sign up for new account, or sign in if you are already a member.