Strength
3
 
Perception
6
 
Endurance
5
 
Charisma
3
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
7%
 
Dmg Resist
3%
 
Hit Points
220
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
12
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
26
 
Lockpick
21
 
Medicine
41
 
Melee Weapons
12
 
Repair
46
 
Science
29
 
Small Guns
80
 
Sneak
26
 
Speech
12
 
Unarmed
16
 
Ant Sight
Covert Ops
Ghoul Ecology
Gun Nut
Hematophage
Intense Training
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Level 1
ST 3 PE 5 EN 5 CH 3 IN 9 AG 10 LK 5
Small Guns, Medicine, and Repair
Level 2
Small Guns +11 (56), Explosives +8 (23)
Gun Nut
Bobblehead (Intelligence)
Ant Sight
Covert Ops
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Level 3
Small Guns +20 (79)
Intense Training (LK)
Bobblehead (Luck)
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