Strength
10
 
Perception
2
 
Endurance
10
 
Charisma
3
 
Intelligence
3
 
Agility
2
 
Luck
10
 
Action Points
69
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
13
 
Barter
13
 
Big Guns
27
 
Energy Weapons
11
 
Explosives
11
 
Lockpick
11
 
Medicine
13
 
Melee Weapons
42
 
Repair
13
 
Science
13
 
Small Guns
11
 
Sneak
26
 
Speech
13
 
Unarmed
42
 
Level 1
ST 10 PE 2 EN 10 CH 3 IN 3 AG 2 LK 10
Unarmed, Sneak, and Melee Weapons
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