Strength
10
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
300
 
Critical Chance
9%
 
Dmg Resist
8%
 
Hit Points
570
 
Melee Damage
5.0
 
Skill Points
22
 
Barter
100
 
Big Guns
95
 
Energy Weapons
97
 
Explosives
57
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
70
 
Sneak
86
 
Speech
100
 
Unarmed
35
 
Almost Perfect
Animal Friend (2)
Ant Might
Auto Expert
Barkskin
Bloody Mess
Booster Shot
Child at Heart
Computer Whiz
Covert Ops
Daddy's Boy/Girl
Dream Crusher
Educated
Explorer
Fortune Finder
Ghoul Ecology
Hematophage
Infiltrator
Intense Training (7)
Lawbringer
Night Person
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Quantum Chemist
Rad Absorption
Rad Regeneration
Rad Tolerance
Size Matters
Solar Powered
Strong Back
Superior Defender
Tag!
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 7 PE 5 EN 5 CH 6 IN 7 AG 5 LK 5
Speech, Science, and Lockpick
Level 2
Lockpick +5 (35), Speech +3 (35), Repair +1 (20), Barter +3 (20), Science +1 (40), Melee Weapons +1 (20), Medicine +3 (27)
Daddy's Boy/Girl
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Charisma)
Bobblehead (Energy Weapons)
Bobblehead (Barter)
Bobblehead (Luck)
Power Armor Training
Covert Ops
Big Book of Science => Science +1 (46)
Level 3
Small Guns +2 (21), Science +16 (63)
Intense Training (LK)
Level 4
Lockpick +1 (40), Repair +2 (25), Science +1 (64), Medicine +10 (40), Big Guns +4 (20)
Child at Heart
Level 5
Lockpick +5 (45), Repair +5 (30), Barter +2 (35), Science +6 (70)
Educated
Bobblehead (Speech)
Bobblehead (Medicine)
Bobblehead (Big Guns)
Level 6
Lockpick +5 (50), Repair +10 (40), Barter +1 (36), Melee Weapons +5 (28)
Fortune Finder
Booster Shot
Bobblehead (Perception)
Level 7
Small Guns +1 (22), Science +20 (90)
Bloody Mess
Bobblehead (Science)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Big Book of Science => Science +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (29)
D.C. Journal of Internal Medicine => Medicine +1 (51)
Dean's Electronics => Repair +1 (51)
Guns and Bullets => Small Guns +1 (35)
Level 8
Lockpick +21 (83)
Strong Back
Level 9
Speech +21 (69)
Size Matters
Big Book of Science => Science +1 (100)
Dean's Electronics => Repair +1 (52)
Level 10
Speech +21 (90)
Animal Friend
Level 11
Sneak +1 (30), Lockpick +7 (90), Speech +10 (100), Repair +3 (55)
Animal Friend
Level 12
Lockpick +10 (100), Repair +5 (60), Melee Weapons +2 (40), Medicine +4 (55)
Night Person
Ant Might
Level 13
Energy Weapons +3 (31), Repair +3 (63), Explosives +3 (31), Barter +3 (39), Melee Weapons +3 (45), Medicine +3 (58), Big Guns +3 (52)
Intense Training (EN)
Level 14
Repair +10 (73), Barter +11 (50)
Lawbringer
Auto Expert
Barkskin
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Rad Regeneration
Superior Defender
Punga Power!
Wired Reflexes
Xenotech Expert
Level 15
Repair +12 (85), Medicine +9 (67)
Intense Training (PE)
Level 16
Repair +15 (100), Medicine +6 (88)
Tag! (Medicine)
Level 17
Barter +9 (59), Medicine +12 (100)
Intense Training (IN)
Level 18
Energy Weapons +4 (37), Explosives +4 (37), Barter +11 (70), Big Guns +3 (55)
Computer Whiz
Level 19
Sneak +10 (40), Small Guns +5 (40), Energy Weapons +3 (40), Explosives +3 (40), Melee Weapons +1 (46)
Infiltrator
Level 20
Barter +20 (90), Melee Weapons +2 (48)
Explorer
Level 21
Explosives +10 (50), Barter +10 (100), Melee Weapons +2 (50)
Solar Powered
Level 22
Energy Weapons +10 (50), Melee Weapons +7 (57), Big Guns +5 (60)
Puppies!
Level 23
Sneak +5 (45), Small Guns +4 (44), Energy Weapons +10 (60), Melee Weapons +3 (60)
Quantum Chemist
Level 24
Small Guns +2 (48), Melee Weapons +20 (80)
Intense Training (AG)
Level 25
Sneak +13 (60), Small Guns +2 (50), Melee Weapons +7 (89)
Intense Training (ST)
Level 26
Small Guns +10 (60), Explosives +1 (51), Melee Weapons +11 (100)
Warmonger
Level 27
Sneak +10 (70), Energy Weapons +5 (65), Big Guns +7 (67)
Rad Tolerance
Level 28
Big Guns +22 (89)
Rad Absorption
Level 29
Small Guns +5 (65), Energy Weapons +15 (80), Explosives +1 (52), Big Guns +1 (92)
Intense Training (EN)
Level 30
Sneak +10 (85), Energy Weapons +12 (97)
Almost Perfect
Chinese Army: Special Ops Training Manual => Sneak +1 (86)
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