Strength
6
 
Perception
8
 
Endurance
4
 
Charisma
3
 
Intelligence
7
 
Agility
5
 
Luck
7
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
3.0
 
Skill Points
17
 
Barter
12
 
Big Guns
14
 
Energy Weapons
37
 
Explosives
37
 
Lockpick
22
 
Medicine
20
 
Melee Weapons
18
 
Repair
35
 
Science
20
 
Small Guns
16
 
Sneak
16
 
Speech
12
 
Unarmed
14
 
Level 1
ST 6 PE 8 EN 4 CH 3 IN 7 AG 5 LK 7
Explosives, Repair, and Energy Weapons
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