Strength
7
 
Perception
10
 
Endurance
7
 
Charisma
2
 
Intelligence
8
 
Agility
8
 
Luck
8
 
Action Points
106
 
Carry Weight
270
 
Critical Chance
13%
 
Dmg Resist
15%
 
Hit Points
460
 
Melee Damage
3.5
 
Skill Points
21
 
Barter
42
 
Big Guns
21
 
Energy Weapons
92
 
Explosives
26
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
21
 
Repair
100
 
Science
100
 
Small Guns
60
 
Sneak
22
 
Speech
20
 
Unarmed
20
 
Action Boy/Girl
Adamantium Skeleton
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Commando
Concentrated Fire
Cyborg
Educated
Finesse
Grim Reaper's Sprint
Gunslinger
Here and Now
Intense Training (2)
Life Giver
Power Armor Training
Sniper
Strong Back
Swift Learner
Tag!
Wired Reflexes
Level 1
ST 6 PE 7 EN 6 CH 1 IN 7 AG 7 LK 6
Lockpick, Medicine, and Energy Weapons
Level 2
Repair +8 (27), Science +8 (27), Medicine +1 (35)
Intense Training (PE)
Level 3
Repair +8 (36), Science +8 (36), Medicine +1 (37)
Intense Training (LK)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Level 4
Energy Weapons +4 (43), Lockpick +3 (42), Repair +4 (42), Science +4 (42), Medicine +3 (42)
Educated
Level 5
Energy Weapons +4 (47), Lockpick +5 (47), Repair +4 (46), Science +4 (46), Medicine +4 (46)
Swift Learner
Level 6
Energy Weapons +4 (51), Lockpick +4 (51), Repair +4 (50), Science +4 (50), Medicine +5 (51)
Gunslinger
Level 7
Energy Weapons +4 (55), Lockpick +4 (55), Repair +5 (55), Science +4 (54), Medicine +4 (55)
Bloody Mess
Level 8
Energy Weapons +4 (59), Lockpick +4 (59), Repair +4 (59), Science +5 (59), Medicine +4 (59)
Commando
Level 9
Energy Weapons +5 (64), Lockpick +4 (63), Repair +4 (63), Science +4 (63), Medicine +4 (63)
Strong Back
Level 10
Energy Weapons +4 (68), Lockpick +5 (68), Repair +4 (67), Science +4 (67), Medicine +4 (67)
Finesse
Level 11
Energy Weapons +4 (72), Lockpick +4 (72), Repair +4 (71), Science +4 (71), Medicine +5 (72)
Here and Now
Level 12
Energy Weapons +4 (76), Lockpick +4 (76), Repair +5 (76), Science +4 (75), Medicine +4 (76)
Sniper
Level 13
Energy Weapons +4 (80), Lockpick +4 (80), Repair +4 (80), Science +5 (80), Medicine +4 (80)
Life Giver
Level 14
Lockpick +6 (86), Repair +5 (85), Science +5 (85), Medicine +5 (85)
Cyborg
Level 15
Lockpick +5 (91), Repair +5 (90), Science +5 (90), Medicine +6 (91)
Adamantium Skeleton
Level 16
Lockpick +5 (96), Repair +6 (96), Science +5 (95), Medicine +5 (96)
Action Boy/Girl
Level 17
Small Guns +4 (41), Lockpick +4 (100), Repair +4 (100), Science +5 (100), Medicine +4 (100)
Tag! (Small Guns)
Level 18
Small Guns +19 (60), Speech +1 (11), Barter +1 (11)
Concentrated Fire
Level 19
Speech +9 (20), Barter +10 (21), Melee Weapons +1 (21), Big Guns +1 (21)
Better Criticals
Level 20
Barter +21 (42)
Grim Reaper's Sprint
Ant Sight
Barkskin
Power Armor Training
Wired Reflexes
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