Strength
10
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
600
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Booster Shot
Commando
Comprehension
Covert Ops
Cyborg
Demolition Expert (3)
Dream Crusher
Educated
Entomologist
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (2)
Iron Fist (3)
Life Giver
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Pyromaniac
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Superior Defender
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 6 EN 6 CH 1 IN 9 AG 6 LK 6
Science, Lockpick, and Small Guns
Bobblehead (Strength)
Bobblehead (Medicine)
Level 2
Small Guns +4 (36), Lockpick +8 (40), Repair +7 (30)
Intense Training (ST)
Level 3
Lockpick +10 (50), Science +9 (47)
Intense Training (ST)
Level 4
Sneak +8 (25), Repair +8 (38), Science +3 (50)
Educated
Bobblehead (Intelligence)
Level 5
Unarmed +23 (40)
Comprehension
Level 6
Sneak +23 (48)
Toughness
Level 7
Unarmed +10 (50), Medicine +13 (48)
Gunslinger
Level 8
Sneak +3 (51), Science +8 (60), Medicine +12 (60)
Commando
Level 9
Explosives +23 (40)
Strong Back
Level 10
Unarmed +13 (63), Explosives +10 (50)
Finesse
Level 11
Unarmed +7 (70), Melee Weapons +16 (39)
Iron Fist
Level 12
Sneak +19 (80), Melee Weapons +4 (43)
Silent Running
Level 13
Melee Weapons +23 (66)
Sniper
Level 14
Repair +9 (49), Melee Weapons +14 (80)
Cyborg
Level 15
Small Guns +21 (57), Speech +2 (9)
Life Giver
Level 16
Small Guns +3 (60), Speech +9 (18), Repair +11 (60)
Better Criticals
Level 17
Speech +23 (41)
Action Boy/Girl
Level 18
Barter +23 (30)
Paralyzing Palm
Level 19
Speech +23 (64)
Iron Fist
Level 20
Energy Weapons +23 (50)
Grim Reaper's Sprint
Level 21
Lockpick +8 (58), Science +15 (75)
Ninja
Level 22
Lockpick +17 (75), Speech +1 (65), Barter +2 (32), Big Guns +3 (20)
Puppies!
Level 23
Small Guns +15 (75), Unarmed +5 (75), Barter +3 (35)
Iron Fist
Level 24
Repair +15 (75), Big Guns +8 (28)
Demolition Expert
Level 25
Barter +15 (50), Big Guns +8 (36)
Demolition Expert
Bobblehead (Luck)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Ant Might
Level 26
Big Guns +23 (72)
Demolition Expert
Level 27
Explosives +9 (72), Medicine +14 (75)
Pyromaniac
Level 28
Energy Weapons +6 (69), Barter +13 (76), Big Guns +4 (76)
Entomologist
Level 29
Sneak +1 (94), Energy Weapons +9 (78), Unarmed +1 (89), Explosives +4 (76), Barter +2 (78), Melee Weapons +1 (94), Medicine +3 (78), Big Guns +2 (78)
Robotics Expert
Level 30
Energy Weapons +4 (87), Unarmed +1 (95), Speech +2 (95), Explosives +6 (87), Barter +4 (97), Medicine +2 (81), Big Guns +4 (87)
Almost Perfect
Covert Ops
Wired Reflexes
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (89)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (89)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (89)
Nikola Tesla and You => Energy Weapons +2 (91)
Nikola Tesla and You => Energy Weapons +2 (93)
Nikola Tesla and You => Energy Weapons +2 (95)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (89)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
Auto Expert
Xenotech Expert
Barkskin
Booster Shot
Ghoul Ecology
Hematophage
Pitt Fighter
Rad Regeneration
Punga Power!
Power Armor Training
Superior Defender
Dream Crusher
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