Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
8
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.5
 
Skill Points
18
 
Barter
15
 
Big Guns
17
 
Energy Weapons
38
 
Explosives
17
 
Lockpick
33
 
Medicine
32
 
Melee Weapons
15
 
Repair
37
 
Science
21
 
Small Guns
20
 
Sneak
15
 
Speech
18
 
Unarmed
17
 
Intense Training
Level 1
ST 5 PE 6 EN 6 CH 5 IN 7 AG 5 LK 6
Energy Weapons, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +5 (20), Energy Weapons +6 (38), Lockpick +1 (33), Speech +3 (18), Repair +1 (37), Medicine +1 (32)
Intense Training (IN)
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