Level 1
ST 5 PE 8 EN 8 CH 4 IN 5 AG 5 LK 5
Energy Weapons, Big Guns, Repair
Bobblehead (Medicine)
Level 2
Energy Weapons +9 (45), Repair +2 (32), Explosives +4 (25)
Swift Learner
Level 3
Barter +15 (28)
Intense Training (LK)
Level 4
Energy Weapons +3 (48), Barter +12 (40)
Educated
Rad Regeneration
Level 5
Energy Weapons +7 (57), Repair +11 (43)
Intense Training (PE)
Level 6
Lockpick +2 (25), Speech +5 (18), Repair +2 (45), Barter +2 (42), Big Guns +7 (43)
Toughness
Level 7
Energy Weapons +3 (60), Sneak +10 (25), Science +5 (20)
Bloody Mess
Level 8
Barter +3 (45), Science +5 (25), Big Guns +10 (68)
Size Matters
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Science)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 9
Energy Weapons +12 (85), Barter +7 (65)
Size Matters
Level 10
Repair +10 (68), Barter +5 (70), Big Guns +4 (100)
Commando
Level 11
Energy Weapons +10 (95), Repair +9 (77)
Size Matters
Level 12
Energy Weapons +5 (100), Repair +7 (84), Barter +7 (77)
Life Giver
Level 13
Repair +10 (94), Barter +9 (86)
Here and Now
Level 14
Repair +6 (100), Barter +13 (99)
Lawbringer
Level 15
Barter +1 (100), Medicine +18 (48)
Intense Training (IN)
Level 16
Lockpick +8 (61), Science +10 (50), Medicine +2 (50)
Tag! (Lockpick)
Level 17
Lockpick +20 (81)
Better Criticals
Level 18
Lockpick +19 (100), Medicine +1 (51)
Action Boy/Girl
Level 19
Medicine +20 (71)
Sniper
Level 20
Medicine +20 (91)
Grim Reaper's Sprint