Strength
6
 
Perception
7
 
Endurance
8
 
Charisma
5
 
Intelligence
8
 
Agility
9
 
Luck
8
 
Action Points
108
 
Carry Weight
260
 
Critical Chance
13%
 
Dmg Resist
20%
 
Hit Points
580
 
Melee Damage
3.0
 
Skill Points
21
 
Barter
100
 
Big Guns
22
 
Energy Weapons
100
 
Explosives
20
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
18
 
Repair
100
 
Science
100
 
Small Guns
60
 
Sneak
80
 
Speech
100
 
Unarmed
22
 
Action Boy/Girl
Adamantium Skeleton
Better Criticals
Bloody Mess
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Intense Training (6)
Life Giver
Nerves of Steel
No Weaknesses
Nuclear Anomaly
Quantum Chemist
Rad Absorption
Rad Resistance
Rad Tolerance
Sniper
Strong Back
Toughness
Level 1
ST 6 PE 7 EN 6 CH 1 IN 7 AG 7 LK 6
Energy Weapons, Lockpick, and Science
Level 2
Energy Weapons +1 (35), Lockpick +1 (35), Repair +7 (26), Science +1 (35), Medicine +7 (26)
Intense Training (AG)
Bobblehead (Intelligence)
Level 3
Energy Weapons +2 (38), Lockpick +2 (38), Repair +7 (36), Medicine +7 (36)
Intense Training (LK)
Level 4
Energy Weapons +3 (41), Lockpick +3 (41), Repair +5 (41), Science +2 (40), Medicine +5 (41)
Educated
Level 5
Energy Weapons +4 (45), Lockpick +4 (45), Repair +4 (45), Science +5 (45), Medicine +4 (45)
Intense Training (AG)
Level 6
Energy Weapons +5 (50), Lockpick +4 (49), Repair +4 (49), Science +4 (49), Medicine +4 (49)
Bloody Mess
Level 7
Energy Weapons +4 (54), Lockpick +5 (54), Repair +4 (53), Science +4 (53), Medicine +4 (53)
Toughness
Level 8
Energy Weapons +4 (58), Lockpick +4 (58), Repair +4 (57), Science +4 (57), Medicine +5 (58)
Commando
Level 9
Energy Weapons +4 (62), Lockpick +4 (62), Repair +5 (62), Science +4 (61), Medicine +4 (62)
Strong Back
Level 10
Energy Weapons +4 (66), Lockpick +4 (66), Repair +4 (66), Science +5 (66), Medicine +4 (66)
Finesse
Level 11
Energy Weapons +5 (71), Lockpick +4 (70), Repair +4 (70), Science +4 (70), Medicine +4 (70)
Rad Resistance
Level 12
Energy Weapons +4 (75), Lockpick +5 (75), Repair +4 (74), Science +4 (74), Medicine +4 (74)
Sniper
Level 13
Energy Weapons +4 (79), Lockpick +4 (79), Repair +4 (78), Science +4 (78), Medicine +5 (79)
Life Giver
Level 14
Energy Weapons +4 (93), Lockpick +4 (83), Repair +5 (83), Science +4 (82), Medicine +4 (83)
Cyborg
Level 15
Lockpick +5 (88), Repair +5 (88), Science +6 (88), Medicine +5 (88)
Adamantium Skeleton
Level 16
Energy Weapons +1 (94), Lockpick +5 (93), Repair +5 (93), Science +5 (93), Medicine +5 (93)
Better Criticals
Level 17
Small Guns +21 (45)
Action Boy/Girl
Level 18
Small Guns +15 (60), Energy Weapons +6 (100)
Concentrated Fire
Level 19
Lockpick +7 (100), Repair +7 (100), Medicine +7 (100)
Fast Metabolism
Level 20
Speech +7 (15), Barter +7 (15), Science +7 (100)
Grim Reaper's Sprint
Level 21
Speech +10 (25), Barter +11 (26)
Comprehension
Level 22
Speech +11 (36), Barter +10 (36)
Quantum Chemist
Level 23
Speech +11 (47), Barter +10 (46)
Intense Training (LK)
Level 24
Speech +10 (65), Barter +11 (65)
No Weaknesses
Level 25
Speech +10 (75), Barter +11 (76)
Intense Training (EN)
Level 26
Speech +11 (86), Barter +10 (86)
Nerves of Steel
Level 27
Speech +10 (96), Barter +11 (97)
Intense Training (EN)
Level 28
Sneak +14 (38), Speech +4 (100), Barter +3 (100)
Rad Absorption
Level 29
Sneak +21 (59)
Rad Tolerance
Level 30
Sneak +21 (80)
Nuclear Anomaly
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