Strength
6
 
Perception
7
 
Endurance
1
 
Charisma
1
 
Intelligence
10
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
210
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
9
 
Big Guns
9
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
21
 
Medicine
27
 
Melee Weapons
19
 
Repair
42
 
Science
27
 
Small Guns
17
 
Sneak
17
 
Speech
24
 
Unarmed
9
 
Level 1
ST 6 PE 7 EN 1 CH 1 IN 10 AG 5 LK 10
Energy Weapons, Speech, and Repair
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