Strength
9
 
Perception
3
 
Endurance
4
 
Charisma
6
 
Intelligence
6
 
Agility
9
 
Luck
3
 
Action Points
83
 
Carry Weight
240
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
4.5
 
Skill Points
16
 
Barter
16
 
Big Guns
12
 
Energy Weapons
10
 
Explosives
10
 
Lockpick
35
 
Medicine
16
 
Melee Weapons
22
 
Repair
18
 
Science
35
 
Small Guns
37
 
Sneak
22
 
Speech
16
 
Unarmed
12
 
Swift Learner
Level 1
ST 9 PE 3 EN 4 CH 6 IN 6 AG 9 LK 3
Lockpick, Science, and Small Guns
Level 2
Lockpick +10 (35), Repair +2 (18), Science +4 (35)
Swift Learner
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