Strength
7
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
8
 
Action Points
110
 
Carry Weight
220
 
Critical Chance
13%
 
Dmg Resist
20%
 
Hit Points
620
 
Melee Damage
3.5
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Ant Sight
Child at Heart
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Entomologist
Finesse
Grim Reaper's Sprint
Intense Training (10)
Lady Killer/Black Widow
Life Giver
Master Trader
No Weaknesses
Nuclear Anomaly
Power Armor Training
Quantum Chemist
Rad Absorption
Solar Powered
Toughness
Level 1
ST 1 PE 1 EN 8 CH 7 IN 8 AG 8 LK 7
Small Guns, Speech, and Repair
Level 2
Small Guns +13 (50), Speech +5 (40)
Intense Training (IN)
Level 3
Small Guns +10 (60), Speech +9 (51)
Intense Training (CH)
Level 4
Repair +6 (45), Medicine +13 (37)
Educated
Level 5
Barter +9 (31), Medicine +13 (50)
Intense Training (AG)
Level 6
Repair +13 (58), Barter +9 (42)
Intense Training (CH)
Level 7
Science +22 (46)
Intense Training (EN)
Level 8
Small Guns +8 (70), Repair +2 (60), Barter +8 (50), Science +4 (50)
Commando
Level 9
Lockpick +22 (30)
Intense Training (AG)
Level 10
Lockpick +12 (42), Medicine +10 (60)
Finesse
Level 11
Lockpick +8 (50), Speech +7 (60), Science +7 (57)
Toughness
Level 12
Lockpick +10 (60), Barter +10 (60), Science +2 (59)
Life Giver
Level 13
Energy Weapons +22 (30)
Child at Heart
Level 14
Energy Weapons +22 (52)
Master Trader
Level 15
Small Guns +1 (73), Energy Weapons +8 (70), Science +1 (60), Melee Weapons +12 (20)
Cyborg
Level 16
Sneak +19 (45), Unarmed +3 (27)
Action Boy/Girl
Level 17
Sneak +3 (48), Lockpick +8 (68), Unarmed +3 (30), Science +8 (68)
Entomologist
Level 18
Small Guns +2 (75), Repair +10 (70), Medicine +10 (70)
Concentrated Fire
Level 19
Explosives +22 (30)
Lady Killer/Black Widow
Level 20
Explosives +22 (52)
Grim Reaper's Sprint
Bobblehead (Small Guns)
Bobblehead (Medicine)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 21
Small Guns +5 (90), Energy Weapons +2 (82), Speech +5 (75), Repair +10 (90)
Solar Powered
Level 22
Energy Weapons +6 (88), Speech +6 (81), Barter +10 (80)
Quantum Chemist
Level 23
Speech +7 (88), Science +10 (88), Medicine +5 (85)
Comprehension
Level 24
Unarmed +22 (62)
No Weaknesses
Level 25
Melee Weapons +22 (60)
Intense Training (PE)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Level 26
Sneak +23 (81)
Intense Training (PE)
Ant Sight
Power Armor Training
Level 27
Unarmed +5 (69), Melee Weapons +18 (80)
Intense Training (PE)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Level 28
Unarmed +1 (70), Big Guns +22 (58)
Intense Training (ST)
Level 29
Big Guns +23 (81)
Rad Absorption
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (83)
Chinese Army: Special Ops Training Manual => Sneak +2 (85)
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (82)
Duck and Cover! => Explosives +2 (84)
Duck and Cover! => Explosives +2 (86)
Duck and Cover! => Explosives +2 (88)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (84)
Level 30
Unarmed +15 (85), Barter +3 (85), Melee Weapons +1 (85), Big Guns +4 (85)
Nuclear Anomaly
Guns and Bullets => Small Guns +2 (92)
Grognak the Barbarian => Melee Weapons +2 (87)
Grognak the Barbarian => Melee Weapons +2 (89)
Grognak the Barbarian => Melee Weapons +2 (91)
Grognak the Barbarian => Melee Weapons +2 (93)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (87)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (89)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
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