Strength
5
 
Perception
6
 
Endurance
5
 
Charisma
6
 
Intelligence
6
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
30
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
36
 
Lockpick
70
 
Medicine
35
 
Melee Weapons
15
 
Repair
40
 
Science
45
 
Small Guns
38
 
Sneak
50
 
Speech
30
 
Unarmed
15
 
Bloody Mess
Educated
Gun Nut
Scoundrel
Strong Back
Swift Learner
Thief (2)
Level 1
ST 5 PE 6 EN 5 CH 6 IN 6 AG 6 LK 6
Sneak, Science, and Lockpick
Level 2
Sneak +3 (35), Small Guns +3 (20), Lockpick +3 (35), Speech +3 (20), Repair +3 (20), Barter +1 (18)
Swift Learner
Level 3
Lockpick +5 (45), Explosives +3 (20), Barter +2 (20), Science +3 (35), Medicine +3 (20)
Thief
Level 4
Lockpick +5 (50), Explosives +4 (24), Barter +4 (24), Science +1 (36), Medicine +2 (22)
Educated
Level 5
Small Guns +5 (25), Lockpick +6 (56), Speech +5 (30), Medicine +3 (25)
Scoundrel
Level 6
Lockpick +8 (64), Science +6 (42), Medicine +5 (30)
Bloody Mess
Level 7
Small Guns +5 (30), Energy Weapons +3 (20), Science +1 (43), Medicine +5 (35), Big Guns +5 (20)
Thief
Level 8
Sneak +5 (50), Lockpick +1 (70), Explosives +10 (34), Barter +1 (30), Science +2 (45)
Strong Back
Level 9
Small Guns +3 (38), Repair +15 (40), Explosives +1 (35)
Gun Nut
Duck and Cover! => Explosives +1 (36)
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