Level 1
ST 6 PE 7 EN 6 CH 3 IN 5 AG 7 LK 6
Energy Weapons, Lockpick, and Repair
Bobblehead (Repair)
Bobblehead (Strength)
Bobblehead (Medicine)
Rad Regeneration
Wired Reflexes
Level 2
Energy Weapons +1 (37), Lockpick +6 (42), Speech +2 (13), Repair +5 (45), Explosives +1 (22)
Intense Training (PE)
Level 3
Energy Weapons +3 (40), Lockpick +7 (49), Repair +5 (50)
Swift Learner
Level 4
Energy Weapons +10 (50), Lockpick +1 (50), Speech +4 (17)
Educated
Level 5
Speech +3 (20), Repair +10 (60), Medicine +5 (30)
Swift Learner
Level 6
Energy Weapons +10 (60), Lockpick +8 (58)
Gunslinger
Level 7
Energy Weapons +6 (66), Lockpick +2 (60), Repair +10 (70)
Swift Learner
Level 8
Energy Weapons +3 (69), Lockpick +15 (75)
Commando
Level 9
Energy Weapons +6 (75), Repair +5 (75), Medicine +7 (37)
Strong Back
Level 10
Energy Weapons +5 (80), Lockpick +5 (80), Repair +5 (80), Medicine +3 (40)
Here and Now
Level 11
Lockpick +3 (83), Speech +10 (30), Repair +5 (85)
Finesse
Level 12
Energy Weapons +10 (90), Lockpick +7 (90), Repair +1 (86)
Cannibal
Level 13
Speech +5 (35), Repair +4 (90), Medicine +9 (49)
Bloody Mess
Level 14
Speech +10 (45), Science +2 (17), Medicine +6 (55)
Contract Killer
Level 15
Speech +5 (50), Science +8 (25), Medicine +5 (60)
Adamantium Skeleton
Level 16
Speech +3 (53), Science +10 (35), Medicine +5 (65)
Action Boy/Girl
Level 17
Speech +3 (56), Science +10 (45), Medicine +5 (70)
Better Criticals
Level 18
Speech +4 (60), Science +10 (55), Medicine +4 (74)
Rad Resistance