Strength
6
 
Perception
6
 
Endurance
4
 
Charisma
5
 
Intelligence
6
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
190
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
15
 
Big Guns
13
 
Energy Weapons
17
 
Explosives
20
 
Lockpick
35
 
Medicine
27
 
Melee Weapons
21
 
Repair
39
 
Science
17
 
Small Guns
43
 
Sneak
19
 
Speech
15
 
Unarmed
13
 
Gun Nut
Level 1
ST 6 PE 6 EN 4 CH 5 IN 6 AG 7 LK 6
Lockpick, Repair, and Small Guns
Bobblehead (Medicine)
Level 2
Small Guns +4 (43), Lockpick +3 (35), Repair +2 (39), Explosives +3 (20), Melee Weapons +4 (21)
Gun Nut
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