Strength
1
 
Perception
9
 
Endurance
1
 
Charisma
9
 
Intelligence
10
 
Agility
2
 
Luck
10
 
Action Points
69
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
130
 
Melee Damage
0.5
 
Skill Points
20
 
Barter
25
 
Big Guns
9
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
50
 
Medicine
37
 
Melee Weapons
9
 
Repair
42
 
Science
27
 
Small Guns
36
 
Sneak
11
 
Speech
25
 
Unarmed
9
 
Intense Training
Level 1
ST 1 PE 9 EN 1 CH 9 IN 10 AG 1 LK 9
Repair, Lockpick, and Small Guns
Bobblehead (Luck)
Bobblehead (Medicine)
Level 2
Small Guns +10 (36), Lockpick +10 (50)
Intense Training (AG)
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